ThaiSim: The Thai Simulation and Gaming Association - สมาคมสถานการณ์จำลองและเกมแห่งประเทศไทย
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Programme 2010
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ThaiSim 2010 - Preliminary Programme

Learning from experience through games and simulations

Countries represented in the sessions and presentations:

           
    Australia   India  
    Canada   Japan  
    England   Singapore  
    Finland   Taiwan  
    France   Thailand  
    Germany   USA  
    Hong Kong    
           

Number of abstracts accepted (as of 25 Feb 2010) = 47

Session titles are listed here.  The final programme will be posted prior to the conferennce.

Apperl

New geographies of real-time gaming

Thomas Apperley

University of New England, Australia

Ayudth

Using games and simulations for personality development of MBA students

Pathomporn Indrangkura Na Ayudthya & Urairat Yamchuti

Thonburi University, Thailand

Chang

Using scafolding board games to learn English sentence structure - workshop

Charles Chang & Margaret Chen

Wenzao Ursuline College of Languages, Taiwan

Chen

Games help vocabulary gains

Margaret Chen

Wenzao Ursuline College of Languages, Taiwan

Chen

Exercise Atlantis: Evaluation of a strategic emergency response training using simulation

Yung-Fang Chen, El Parker & James Townsend

Coventry University, England

Chen

Using internet platforms (eg, 2nd Life) to conduct strategic emergency simulations (eg, major flood disaster)

Yung-Fang Chen

University of Coventry, England

Crook

Games for all seasons: Hands on - keynote

David Crookall

Université de Nice Sophia Antipolis, France

Crook

Learning from experience in games: The vital element of debriefing

David Crookall

Université de Nice Sophia Antipolis, France

Dumble

Performance assessment in a software-based business strategy game

Vinod Dumblekar

Management Simulation Games, India

Dumro

Companion modelling to mitigate land use conflict between herders and foresters in Northern Thailand - poster

Pongchai  Dumrongrojwatthana, Guy Trébuil, Christophe Le Page & Nantana  Gajaseni

Chulalongkorn University, Thailand; CIRAD, France

Engc

Using scenarios in the teaching of reading

Karansupamas Engchuan

Mahidol University, Thailand

Hama

Management game for software engineers - poster

Ryoju Hamada, Masahiro Hiji & Tomomi Kaneko

Tohoku University, Japan; Hitachi East Japan Solutions, Ltd., Japan; Hokkaido Automotive Engineering College, Japan

Jacobs

Making games cooperative: Theory and practice

George Jacobs

Broward College, Singapore

Kuo

Assessment of multimedia material for teaching LEGO MINDSTORMS NXT robotics: An example of cable car robot

Chan Hsin Kuo, Chun Hung Lin, Han-Chuan Feng & Eric Zhi Feng Liu

National Central University, Taiwan

Halling

Learning to lead organizational change in Thailand

Philip Hallinger, Parinya Showanasai & Apichai Somboonpakorn

Hong Kong Institute of Education, Prince of Songkla University, Thailand & Mahidol University, Thailand

Hu

Learning English vocabulary through playing games - workshop

Maria Hu, Tom Lu & Margaret Chen

Wenzao Ursuline College of Languages, Taiwan

Kanta

Leading a successful change: Problem-based learning through a simulation

Pornkasem Kantamara

Mahidol University, Thailand

Kerdw

Games-based learning for researching house building regulations: A case study in creative thinking skills

Saponchet Kerdwannachai & Kalayanee Jitgarun

King Mongkut's University of Technology Thonburi, Thailand

Klangs

Interactive simulation for crisis management training in the intensive care unit setting

Nongchana Klangsuk, Oratai Hoondi & Laddawan Techangkul

Rajavithi Hospital, Bangkok,Thailand

Lander

Action Learning Salon

Michael Landers

Interel, USA

LePage

State of the art in simulation/gaming and natural resources management

Christophe LePage

CIRAD, Green Research Unit, France

Levin

3-D realms and the immersive Internet of serious games and virtual worlds - Keynote

Mervyn Levin

Levering Ltd, Asia-UK Partnerships, England

Lueala

A Building Block Set: A new hands-on game for enhancing students’ perception of geometry

Sutha Luealamai

Mahidol University, Thailand

Martin

Increasing the level of interest increases the level of learning - Keynote

William M. Martin

Mahidol University, Thailand

Nitisak

Learning the vocabulary of spatial relationships through a social interaction game

Panicha Nitisakunwut

Mahidol University, Thailand

Nimit

Simulation and computer-assisted instruction in nursing education: Some research findings

Nongpimol Nimitarnun & Supattra  Thichai

Christian University of Thailand

Nitkit

Games-based learning in the development of critical thinking skills: A case study of television repair

Nuttapong Nitkit & Kalayanee Jitgarun

King Mongkut’s University of Technology Thonburi, Thailand

Oppenh

A model for effectively initiating the resolution of disputes

Robert J. Oppenheimer

Concordia University, Canada

Panijpa

Gaming and simulation for science education - Keynote

Bhinyo Panijpan

Mahidol University, Thailand

Phonp

Cultivating solid waste disposal habits among community stakeholders through role-play game simulation (RPG)

Warapan Phonpro, Chaweewan Denpaiboon & Hidehiko Kanegae

Thammasat University, Thailand & Ritsumeikan University, Japan

Phonp

Reinforcing vulnerability awareness through a disaster imagination game (DIG)

Warapan Phonpro, Chaweewan Denpaiboon & Hidehiko Kanegae

Thammasat University, Thailand & Ritsumeikan University, Japan

Piirain

Developing game education and game engine technology

Veli-Pekka Piirainen

Kajaani University of Applied Sciences, Finland

Pipitkul

Learning through virtual reality: Using Second Life for library and information science education

Patchara Pipitkul

Srinakharinwirot University, Thailand

Pomjal

Games-based learning for the development of creative thinking and problem solving skills: A case study of air conditioning

Nararthon Pomjalee & Kalayanee Jitgarun

King Mongkut’s University of Technology Thonburi, Thailand

Rungru

Games–based learning for the development of decision making and creative thinking skills in electronics

Thanachai Rungrueng & Kalayanee Jitgarun

King Mongkut’s University of Technology Thonburi, Thailand

Samaw

Challenges and rewards of conducting action research on simulation in secondary schools - Keynote

Rungrawee Samawathdana

Winitsuksa School, Thailand

Sankas

Using simulation for selling and buying cellular telephones in a marketing classroom

Manit Sankaseam & Wansida Asaisart

Thonburi University, Thailand

Somsa

Using a treasure hunt for English language learning

Tuangporn Somsamai, Natthapat Saisena, Apiradee Polprasert & Kalchulee Somabutra

Suan Dusit Rajabhat University, Thailand

Sorana

A game for student writing in English

Songsri Soranastaporn

Mahidol University, Thailand

Sorana

Using simulation for training young researchers to collect qualitative data

Songsri Soranastaporn, Boontip Siritarungsri, Poonsuk Wachwithan, & Malee Surachej

Mahidol University & Sukhothai Thammathirat Open University, Thailand

Suriyant

The effectiveness of simulations in the development of locus of control in university students

Prarudar Suriyant

Mahidol University, Thailand

Thanat

How games and simulations help in the development of student competence

Thanayus Thanathiti

Mahidol University, Thailand

Tirata

Effects of storyline and role-playing instructional methods on Chinese students' speaking ability

Yuwadee Tirataradol

Mahidol University, Thailand

Tuamm

Routing with thermal field approach in grid-like structure overlay network

Sopida Tuammee, Lada-On Lertsuwanakul, Herwig Unger, & Athakorn Kengpol

King Mongkut's University of Technology North Bangkok Thailand & Universitat in Hagen, Germany

Upadhy

Alternative media (eg, music) for experiential management training

Anand Upadhyay

Xperentia Training Systems, India

Wattaki

Home training scenarios for post-stroke patients

Jeuajan Wattakiecharoen

Christian University, Thailand

Wortley

Virtual Oman: An international collaboration to develop local skills and promote cultural heritage

David Wortley

Serious Games Institute, University of Coventry, England

 

 

 

 

       

 

 

Programme structure

The table below is a rough outline draft only

Thurs Fri Sat
25 March 26 March 27 March
  8h00 Opening Keynote Keynote
  9h00 Keynote            
9h30  
  10h30                  
  11h30                  
  12h30
  13h30 Social time Social time Social time
  14h00 Keynote Keynote Keynote
  15h00                  
16h00  
  16h30              
  17h30              
  18h30 Conference dinner
  19h30 Partcipation - games evening Partcipation - games evening Partcipation - games evening
Closing ceremony
         

 

•  •

(c) 2009 by ThaiSim - www.thasim.org - Thai Simulation and Gaming Association - สมาคมสถานการณ์จำลองและเกมแห่งประเทศไทย