ThaiSim: The Thai Simulation and Gaming Association - สมาคมสถานการณ์จำลองและเกมเพื่อการเรียนรู้แห่งประเทศไทย
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Calls for Papers and Chapters

mostly for articles for special issues of journals or for chapters for edited books

If you would like to have a CfP placed here, please:

  1. Put a link to http://www.thaisim.org on a page on your web site or blog,
  2. Send us the text of your call, preferably in a word.doc (not .docx) file.  Use the format below; do not justify.  Indicate emails as "me  |@|  there.dom".

 

Build Peace with Simulation and Gaming

for a special issue of

Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research
http://sg.sagepub.com/   |   http://www.unice.fr/sg/

Guest Editors:

Rex Brynen, 
Department of Political Science, McGill University, USA
Gary MilanteFragile and Conflict-Affected Countries Group, World Bank, USA

Simulation has often been used for training and planning armed conflict. However, it can also be used to address and illuminate transitions from conflict to domestic and international peace.

This symposium (special issue) of Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research will examine the various ways in which simulation and serious games can be used to enrich instructional curricula, train practitioners, promote conflict resolution, and generate theoretical and practical insight into processes of war-to-peace transition. We invite submissions from multiple disciplines, perspectives, and methodological or pedagogical approaches. Theoretical reflections, rigorous and critical evaluation of simulation exercises, literature reviews, and conceptual contributions are all welcomed. The topics that might be addressed could include preventive diplomacy; crisis management and de-escalation; conflict resolution; peace negotiations; counterinsurgency, stabilization, humanitarian intervention and peace operations; refugees; ethnic conflict; humanitarian operations; aid, budgetary planning, and post-conflict reconstruction; conflict-sensitive planning; interagency, civil-military, and coalition cooperation; human rights and election monitoring; media coverage, awareness and advocacy—among others.

Interested authors are invited to submit by an abstract (not exceeding 500 words) of their proposed work for initial review, together with a brief CV prefereably by March 30, 2011. Accepted proposals will then be asked to submit a full paper by July 31.

For further information, or to submit a proposal, please contact Rex Brynen at rex.brynen |@| mcgill.ca.

Climate change and simulation/gaming

Special issue of

Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research
http://sg.sagepub.com/   |   http://www.unice.fr/sg/

Guest Editors

Klaus Eisenack, University of Oldenburg, Germany
Diana Reckien, Potsdam Institute for Climate Impact Research, Germany

 This is a time when the scientific and academic communities must focus on an issue of utmost concern - climate change, and the ensuing plight of our planet and of humanity.

This symposium (special issue) of Simulation & Gaming: An Interdisciplinary Journal will explore the numerous pedagogical and investigative methods employed to examine climate change – methods that cross disciplines, from the natural and geo sciences, through social sciences, to education.  Climate change is a quintessential issue requiring rigorous analysis and careful understanding by scientists, educators, policy makers and global citizens.

We are seeking submissions from multiple disciplines and perspectives, employing a variety of methods to understand and teach a broad variety of climate change dimensions – process, causes, consequences and responses – social, economic and geopolitical impacts, such as international migration, reconfiguration of states, poverty, trade wars, wars, etc.

We encourage articles related to climate change involving such methods as:

·        games, role-plays, simulations, simulation/games, experiential learning exercises, case studies, etc.;

·        internet-based games and simulations, digital games, serious games, etc.;

·        modeling, game theory, computer simulation, etc.;

·        virtual reality, augmented reality, virtual environments, etc.

Accepted articles will be published relatively fast electronically (and thus count as a published article) before the actual printed symposium appears in print.  Please send to each of the Guest Editors a one- to two-page outline proposal (.doc, not .docx) containing the following elements:

·        Your name, e-mails, phone, address, etc.

·        A working title, an abstract and a plan for the proposed paper.

·        You may, if you wish, also send copies of any relevant already-published articles of yours. 

Klaus Eisenack

Diana Reckien

klaus.eisenack |@| uni-oldenburg.de

reckien |@| pik-potsdam.de

            Schedule

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·    Receipt of proposals during 2011.

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·    Response to proposals in a month.

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·    Writing & submission of ms.

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·    First review sent in about 2 or 3 months.

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·    Ms revision (maybe 2nd review), editing, proofing.

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·    Publication on line as articles are accepted.

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·    Articles are published on an ongoing basis.

 

 

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